
4wallpong
Pong with no safe walls: four paddles guard four open sides of the field, and every hit makes the ball 1 % faster. Survive as long as you can and climb the worldwide leaderboard. Free in the browser, no account needed.
Play nowIndependent game studio · Switzerland
Reflex Lab makes short, fast arcade games that run in any browser – on a computer, a phone or a tablet. No download, no installer, no pay-to-win. Open a page, play a round, try to beat your best.

Pong with no safe walls: four paddles guard four open sides of the field, and every hit makes the ball 1 % faster. Survive as long as you can and climb the worldwide leaderboard. Free in the browser, no account needed.
Play now
A Western reaction duel on a dusty main street. Wait for the signal, then draw faster than the outlaw – too early and you lose. A test of nerves and reflexes that takes seconds to learn and a lot longer to master.
Play now
Pong folded into a cube: six open walls, one golden ball, real 3D physics, twelve items and three-player multiplayer – on one screen or online, in first-person view. Currently in closed beta.
Join the betaEvery game is explained in one sentence and playable within seconds. The depth comes from speed and precision, not from long menus.
Results depend on skill alone. There are no purchases that make you stronger, and leaderboard times are checked on the server.
The games are built with web technology – canvas, WebGL and the Web Audio API – so they run instantly on almost any device.
The music is chiptune in the spirit of 90s keygen tunes, composed for the games and generated live in the browser.
Reflex Lab is a one-person studio near Zurich. Each game starts as a single rule – four open walls, a duel at noon, a ball inside a cube – and grows only as far as that rule stays fun. We test new ideas with real players first: RICOCUBE, our newest game, is currently in a closed beta where testers shape controls, items and difficulty.
Physics and fairness get special care. RICOCUBE, for example, uses a real reflection and friction model, and its simulation is checked in 100,000 automated test rallies before every larger release. The leaderboards of all games keep one best time per player and filter invalid names and impossible results.
Our first 3D game is now in closed beta. Create a free account to join the waiting list – every tester receives two invitation codes for friends.
How to survive longer: paddle positioning, angles, and why watching the ball is the wrong habit.
Feedback, bug reports, ideas and press requests are welcome. Write to us by e-mail – the address is in the imprint – or send a message on Instagram. If your message is about a leaderboard entry, please include your player name.