REFLEX LAB

Independent game studio · Switzerland

Games that test
your reflexes.

Reflex Lab makes short, fast arcade games that run in any browser – on a computer, a phone or a tablet. No download, no installer, no pay-to-win. Open a page, play a round, try to beat your best.

Our games

4wallpong

4wallpong

Live

Pong with no safe walls: four paddles guard four open sides of the field, and every hit makes the ball 1 % faster. Survive as long as you can and climb the worldwide leaderboard. Free in the browser, no account needed.

Play now
High Noon Duell

High Noon Duell

Live

A Western reaction duel on a dusty main street. Wait for the signal, then draw faster than the outlaw – too early and you lose. A test of nerves and reflexes that takes seconds to learn and a lot longer to master.

Play now
RICOCUBE

RICOCUBE

Beta

Pong folded into a cube: six open walls, one golden ball, real 3D physics, twelve items and three-player multiplayer – on one screen or online, in first-person view. Currently in closed beta.

Join the beta

What we make

Easy to start

Every game is explained in one sentence and playable within seconds. The depth comes from speed and precision, not from long menus.

Fair by design

Results depend on skill alone. There are no purchases that make you stronger, and leaderboard times are checked on the server.

Made for the browser

The games are built with web technology – canvas, WebGL and the Web Audio API – so they run instantly on almost any device.

Our own sound

The music is chiptune in the spirit of 90s keygen tunes, composed for the games and generated live in the browser.

How we work

Reflex Lab is a one-person studio near Zurich. Each game starts as a single rule – four open walls, a duel at noon, a ball inside a cube – and grows only as far as that rule stays fun. We test new ideas with real players first: RICOCUBE, our newest game, is currently in a closed beta where testers shape controls, items and difficulty.

Physics and fairness get special care. RICOCUBE, for example, uses a real reflection and friction model, and its simulation is checked in 100,000 automated test rallies before every larger release. The leaderboards of all games keep one best time per player and filter invalid names and impossible results.

Latest

RICOCUBE closed beta

Our first 3D game is now in closed beta. Create a free account to join the waiting list – every tester receives two invitation codes for friends.

Read more →

4wallpong strategy guide

How to survive longer: paddle positioning, angles, and why watching the ball is the wrong habit.

Read the guide →

Contact

Feedback, bug reports, ideas and press requests are welcome. Write to us by e-mail – the address is in the imprint – or send a message on Instagram. If your message is about a leaderboard entry, please include your player name.